Hello! Olly here, writing to you from Campo Santo’s secret UK headquarters. I’ve been given permission from top brass to declassify these rough concept sketches from our first game, Firewatch. So here they are: early ideas for places you might see and things you might use!
It’s all quite new to me, this video game lark. Thankfully everyone in the studio has been very patient and helpful. I’m learning so much! For instance, last week Jake offered to introduce me to the industry-standard Allard™ scale. Thanks, Jake!